LES MILLS: Q2 22 RELEASE

LES MILLS: Q2 22 RELEASE

LES MILLS: Q2 2022 Virtual production with Unreal + Disguise   We worked with the team at Darkroom to build out immersive worlds for Les Mills’ Q2 2022 releases. Created in the Unreal Game Engine the epic 3D worlds were then plugged into an XR stage to...
LES MILLS: BORN TO MOVE

LES MILLS: BORN TO MOVE

LES MILLS: BORN TO MOVE Virtual production with Unreal + Disguise   We worked with the team at Darkroom to build out immersive worlds for Les Mills’ Born to Move Programme. Created in the Unreal Game Engine the epic 3D worlds were then plugged into an XR...
DREAM MACHINE

DREAM MACHINE

DREAM MACHINE VR & Desktop Virtual Performance   We collaborated with the Dream Team at Berklee College to help bring to life their Dream Machine virtual performance in 2021 & 2022. For the 2022 staging we designed an avatar for Vernon Reid called...
DESIGN AND RIDE

DESIGN AND RIDE

DESIGN AND RIDE XR Experience & Installation   Design And Ride is an engaging way for the community to design better cycleways. In this experience, community members create a new road design and then try it out as a cyclist – in virtual reality! Working...
CLIMATE CONVERTER

CLIMATE CONVERTER

CLIMATE CONVERTER Interactive Digital Installation   DOTDOT conceptualised, designed and built an immersive installation about climate change for the new long-term Te Taiao Nature zone at Museum of New Zealand Te Papa Tongarewa (Te Papa). Climate Converter gives...