NOT THE ONLY ONE

NOT THE ONLY ONE

NOT THE ONLY ONE Conversational AI Installation   We worked with artist Stephanie Dinkins to create the next iteration of her work “Not the Only One”, an interactive glass sculpture with which the audience can communicate by speaking and listening. It...
EYVERSE

EYVERSE

EYVERSE FOR INNOVATION REALIZED SUMMIT 30 Foot Video & Sound Installation   We worked with the Cognitive Human Enterprise team at Ernst & Young to imagine and design a vision for the EY Metaverse.   The experience was created in Unreal and then...
LES MILLS: Q2 22 RELEASE

LES MILLS: Q2 22 RELEASE

LES MILLS: Q2 2022 Virtual production with Unreal + Disguise   We worked with the team at Darkroom to build out immersive worlds for Les Mills’ Q2 2022 releases. Created in the Unreal Game Engine the epic 3D worlds were then plugged into an XR stage to...
CLIMATE CONVERTER

CLIMATE CONVERTER

CLIMATE CONVERTER Interactive Digital Installation   DOTDOT conceptualised, designed and built an immersive installation about climate change for the new long-term Te Taiao Nature zone at Museum of New Zealand Te Papa Tongarewa (Te Papa). Climate Converter gives...
LES MILLS: BORN TO MOVE

LES MILLS: BORN TO MOVE

LES MILLS: BORN TO MOVE Virtual production with Unreal + Disguise   We worked with the team at Darkroom to build out immersive worlds for Les Mills’ Born to Move Programme. Created in the Unreal Game Engine the epic 3D worlds were then plugged into an XR...