LES MILLS: Q2 22 RELEASE

LES MILLS: Q2 22 RELEASE

LES MILLS: Q2 2022 Virtual production with Unreal + Disguise   We worked with the team at Darkroom to build out immersive worlds for Les Mills’ Q2 2022 releases. Created in the Unreal Game Engine the epic 3D worlds were then plugged into an XR stage to...
LES MILLS: BORN TO MOVE

LES MILLS: BORN TO MOVE

LES MILLS: BORN TO MOVE Virtual production with Unreal + Disguise   We worked with the team at Darkroom to build out immersive worlds for Les Mills’ Born to Move Programme. Created in the Unreal Game Engine the epic 3D worlds were then plugged into an XR...
THE NON EXISTENT TOKEN

THE NON EXISTENT TOKEN

THE NON EXISTENT TOKEN 3D Generated Art   We worked with conceptual artist Sarah Meyohas to generate video renders for The Non Existent Token.   Each bid generates a unique animation with a growing number of bubble particles and size variations. The...
FREE COMIC BOOK DAY AR

FREE COMIC BOOK DAY AR

Free Comic Book Day AR In Store Augmented Reality Activation   On Free Comic Book Day 2021, we worked with CSM to bring Taurin Clarke’s illustrations to life in augmented reality as part of a Coca-Cola activation to celebrate comic book fans. The experience went...
BITCHCOIN

BITCHCOIN

BITCHCOIN 3D Generated Art   We worked with conceptual artist Sarah Meyohas to generate video renders of BITCHCOIN, each with a unique petal code that relates to her Cloud of Petals exhibition.   This series of Bitchcoins are tied to the artist’s 2017 Cloud...