LES MILLS: Q2 22 RELEASE

LES MILLS: Q2 22 RELEASE

LES MILLS: Q2 2022 Virtual production with Unreal + Disguise   We worked with the team at Darkroom to build out immersive worlds for Les Mills’ Q2 2022 releases. Created in the Unreal Game Engine the epic 3D worlds were then plugged into an XR stage to...
LES MILLS: BORN TO MOVE

LES MILLS: BORN TO MOVE

LES MILLS: BORN TO MOVE Virtual production with Unreal + Disguise   We worked with the team at Darkroom to build out immersive worlds for Les Mills’ Born to Move Programme. Created in the Unreal Game Engine the epic 3D worlds were then plugged into an XR...
DESIGN AND RIDE

DESIGN AND RIDE

DESIGN AND RIDE XR Experience & Installation   Design And Ride is an engaging way for the community to design better cycleways. In this experience, community members create a new road design and then try it out as a cyclist – in virtual reality! Working...
FUTURE OF HEALTHCARE AR

FUTURE OF HEALTHCARE AR

FUTURE OF HEALTHCARE Hololens & Mobile Augmented Reality App   We collaborated with Volvox Labs to build a location based augmented reality experience for an installation about the future of healthcare. Visitors could view the experience through either a...
A HÖPT REALITY

A HÖPT REALITY

A HÖPT REALITY James & Wells, Lion and DOTDOT create New Zealand’s first virtual drink Virtual Reality Installation We created a virtual reality installation for James & Wells’ annual food and beverage innovation event ‘Future Flavours: Eats and...